AI Insights · Timothy · April 2025
Top 5 Slime Games Performance in Poland Q1 2025
Explore the performance of the top slime games on a unified platform in Poland during Q1 2025, with insights into downloads, revenue, and active users.
In the first quarter of 2025, the top slime games in Poland showed varying trends in downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a peak in weekly revenue of approximately $648 in early February. However, downloads showed a declining trend, starting from 617 in late December and dropping to 166 by the end of March. Despite this, weekly active users remained relatively stable, hovering around 3.5K throughout the quarter.
My Talking Slimy: Slime Cat 3D by Pixeland LLC saw an increase in weekly revenue, peaking at $629 in mid-March. The app's downloads started strong at 1.6K but decreased to 424 by the end of the quarter. Active users gradually declined from 7.6K to 5.7K over the same period.
Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had modest revenue, with a peak of $85 in late February. Downloads remained minimal, with no significant spikes throughout the quarter.
Bruno - My Talking Slime Pet by Dramaton LTD showed a consistent download rate, peaking at 7.4K in late December. Weekly active users were robust, maintaining a level above 63K throughout the quarter.
Finally, Fluid Simulation by Pavel Dobryakov saw an increase in downloads during early February, reaching 1.1K. Active users also rose to a peak of 2.3K, reflecting a period of heightened engagement.
For more detailed insights on these trends, visit Sensor Tower.